
Hey, I am
Sayan Nandi
Game Programmer
About Me
🌟 Game Developer || Unreal Engine || Unity || C++ & C# Programmer || Multiplayer🌟
As a game programmer, I specialize in Unreal Engine, Unity, C++, C#, UE Blueprints, and Design Patterns, bringing creative visions to life through hands-on experience with solo projects. I thrive on crafting engaging gameplay experiences that captivate players and keep them coming back for more.
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My journey in game development is fueled by a passion for learning and growth. I actively seek out resources and dedicate time to self-driven projects, constantly sharpening my skills and expanding my knowledge. My ultimate goal is to join a AAA game studio, collaborating with other passionate creators and leaving a lasting mark on gaming history.
Here’s a snapshot of what I bring to the table:
Core Skills:
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Game Engine : Unreal Engine (Intermediate), Unity (Intermediate)
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Languages : C++ (Intermediate), C# (Intermediate), C (Beginner)
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Programming Concepts : OOP, SOLID Principles, Data Structures & Algorithms
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Version Control : Git, GitHub
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Design Patterns : MVC, Singleton, Observer, Object Pooling, State Machine, Command, Service Locator
Project Experience:
I have developed a variety of projects across different genres, including action-adventure, first/third-person shooters, platformers, puzzle, text-based games. This diverse experience has enriched my understanding of game mechanics and design principles.
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Action-Adventure : Monster Kingdom, Gladiator Arena​
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First-Person : Horror Room Escape, Crypt Raider, Warehouse Wreckage
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Platformer : Dragon Ball Path to Power, Cosmic Curation, Infinite Space Runner 2D, Obstacle Assault, Fire Platformer​
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Strategy : Arcade Arena, Angry Monkey
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Multiplayer : Shooter Multiplayer
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Top Down : Trade Market, Phantom Edge
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Puzzle : Infinite Runner, Mr. Blocks​
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Systems : Chest System, Inventory System
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Survival Shooter : Zombie Horde: Survival Shooter Game​
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C++ / SFML Based : 1D Array Jumper, 2D Array Mine Sweeper, Linked List Snake 2D, Searching Sticks​
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Text-Based : Mid Night Pizza Fight, Attack on Titan​
Future Aspirations:
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Contributing to large-scale AAA game projects, particularly in gameplay programming and AI systems.
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Advancing my skills in AI programming, physics-based mechanics, and RPG game development to innovate in game design.
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Collaborating with talented teams to push the boundaries of interactive entertainment and create unforgettable gaming experiences.
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Joining teams working on award-winning projects, with a vision of contributing to titles nominated for Game of the Year awards.
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I'm actively seeking opportunities to contribute to innovative game projects and grow alongside talented development teams. Let's create something extraordinary together.

