

Explore My Projects
As a passionate game programmer, I specialize in building immersive and interactive experiences using Unreal Engine, C++, Blueprints, and Unity, C#. With experience in programming and implementing core gameplay mechanics, AI systems, and player interactions, I’ve worked on various solo projects ranging from first-person shooters to puzzle-platformers. My projects demonstrate my ability to tackle complex challenges in game design, programming, and troubleshooting, while bringing creative ideas to life. Explore my work below and see how I apply both technical and creative skills to develop engaging games.


Gladiator Arena
Gladiator Arena ⚔️:
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Genre: Third-person action combat
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Engine: Unreal Engine 5
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Key Features:
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Engage in intense arena battles with hammer & shield 🛡️
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Fight advanced AI-driven dwarf enemies 🤖
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Smooth animations & fluid movement 🎮
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Health and damage system adds challenge 💥
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Adorably fierce tiny-legged gladiators 🐾 for a mix of fun & combat


Slow Motion Shooter
Slow Motion Shooter 🎯:
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Genre: First-person shooter
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Engine: Unreal Engine 5
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Key Features:
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Innovative slow-motion mechanic for strategic gunfights 🕶️
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Navigate through multiple levels filled with advanced AI enemies 🤖
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Precision shooting & smooth player movement 🎮
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Dynamic health system to keep players on their toes ⚕️
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Glitch Adventure
Glitch Adventure 🚀:
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Genre: Fast-paced action platformer
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Engine: Unreal Engine 5
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Key Features:
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Navigate challenging environments with moving platforms 🌉
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Face fierce enemies while dodging obstacles ⚔️
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Collect hidden coins and treasures 💰
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Dynamic level design and fire-based combat mechanics 🔥
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A thrilling mix of skill-based challenges and exploration 🧩
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Toon Tanks
Toon Tanks 🎮:
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Genre: Cartoon-style tank battle
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Engine: Unreal Engine 5
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Key Features:
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Control a tank in dynamic combat against AI enemies 🚀
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Engaging gameplay in a vibrant 3D environment 🌈
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Responsive shooting mechanics and health/damage system 💥
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Smooth tank movement for an exciting experience 🚗
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Fire Platform
Fire Platform 🔥:
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Genre: Action-platformer
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Engine: Unreal Engine 5
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Key Features:
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Navigate fire-filled environments while avoiding hazards ⚠️
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Collect objects and solve puzzles for rewards 🧩
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Precise character movement for smooth gameplay 🎮
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Fire damage and health system adds challenge 💔
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Combines fast reflex-based platforming with strategic thinking 🏃♂️
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Obstacle Assault
Obstacle Assault ⚡:
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Genre: Intense action-platformer
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Engine: Unreal Engine 5
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Key Features:
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Navigate dynamic obstacle courses with moving platforms 🎢
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Face rotating hazards that test your reflexes 🌀
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Intricate collision mechanics for strategic gameplay 🎯
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Well-designed levels provide a thrilling experience 🌟
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A blend of fast-paced action and complex level design 🏃♀️
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Infinite Runner
Infinite Runner 🏃♂️:
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Genre: Fast-paced endless runner
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Engine: Unreal Engine 5
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Key Features:
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Control a character running endlessly across platforms 🌆
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Avoid obstacles to achieve high scores based on distance traveled 🏆
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Smooth character movement for an engaging experience 🎮
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Collision system for seamless level restarts 🔄
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Distance-based scoring system encourages continuous play 📈
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Zombie Horde
Zombie Horde: Survival Shooter Game 🧟♂️:
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Genre: Fast-paced first-person shooter
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Engine: Unreal Engine 5
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Key Features:
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Face relentless waves of undead enemies 🔫
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Innovative AR gun system for dynamic combat 🎯
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Wave-based enemy spawning keeps challenges fresh 🌊
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Advanced zombie AI for unpredictable encounters 🤖
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Manage resources and movement strategically to survive ⚔️
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Ellen Adventure
Ellen Adventure: Action-Platformer Game 🎮:
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Genre: Fast-paced platformer 2D with combat and exploration
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Engine: Unity
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Key Features:
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Precision platforming with RigidBody2D for smooth movement and jump controls 🏃
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Dynamic audio and level transitions managed with the Singleton pattern for a polished experience 🎵
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Levels designed with Unity TileMaps, ensuring pixel-perfect adjustments 🗺️
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Engaging enemy AI with Physics2D RayCast for moving patrols and unpredictable combat 🤖
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Rich animations, UI, and a player lives system for a heart-pounding adventure ❤️
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Skills
Unreal Engine
C++
Git/GitHub
MVC
Observer
Unity
C#
GitHub Desktop
Singleton
Strategy

About Me
I am Sayan Nandi, a dedicated game programmer with a background in the IT industry and a strong passion for creating immersive, interactive experiences. I specialize in writing clean, efficient code that brings gameplay mechanics to life and enhances player experience. With a focus on continuous learning, I explore new possibilities every day on Unreal Engine and Unity.
I thrive in collaborative environments where problem-solving and innovation are key, and I’m always eager to tackle challenges that help me grow as a programmer. My goal is to contribute to projects that not only entertain but also inspire players around the world.